Enemies are varied as well, from sword-wielding samurai with the ability to deflect bullets at a glance of their blades to the lead-spraying machine gunners. However, the prototype itself already includes an endless mode to the game, in which the aim is to cut through as many enemies as possible, one epic slow motion bullet dodging kill at a time. Although SUPERHOT is not linked in any way to The Matrix franchise, it is probably the first game in which slow motion bullet dodging has been perfected.Ĭurrently, SUPERHOT is in a prototype state, with a full paid game awaiting release. What less people may know, however, is that The Matrix franchise released a set of games and although they had their positive attributes, none of them really mastered the slow motion aspect of gaming, let alone the slow motion aspect of first person shooting. If you haven't, then it's basically two hours of Keanu Reaves beating up infinite copies of Elrond from Lord of the Rings in spectacular slow motion. So, most people will have at least heard of The Matrix film trilogy. I mean sure, you still play from a first person perspective and there's still all the shooting and dying that happens in ordinary first person shooters, but SUPERHOT comes with a twist: time moves only when you do. So, why am I trying to convince you to play this over the thousands of other games out there? Well, SUPERHOT isn't your ordinary first person shooter. SUPERHOT was developed in August 2013 as part of a Seven Day First Person Shooter Game Jam. ![]() Well today, that isn't the case, because SUPERHOT is currently one hundred percent free. Normally, when writing an article or review of a game, I spend my time trying to convince you that the content before you is so good that you should spend your hard earned money on it.
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